Sometimes I have problems with my Hackintosh and whenever I need help, the folks of tonymacx86 invariably fix whatever I messed up. I love this forum and this thread is to archive a solution I came across for a problem I found absolutely maddening. I'm posting this in hopes that if someone else runs into this issue, a search will direct them to the solution, as I personally searched for many, many hours trying to fix this without any satisfaction.The problemMany people who builds Hackintoshes like to also run Windows. Some of those people use Parallels to do so and some of those people also play Windows games through Parallels. The issue is that any game with a 3D, mouse-controlled camera absolutely freaks out when running in Parallels. This issue extends to first-person shooters, MMOs like Star Wars: The Old Republic, World of Warcraft, Everquest, Guild Wars, etc., and 3rd person 3D games like Grand Theft Auto, The Witcher, and many others. Further, it affects many non-game 3D programs that still have a 3D camera, such as Blender.The freakout is often referred to as 'mouse spin' and it's essentially a hypersensitive mouse issue.
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Mouse Auto Scrolling. In the mean time Parallels had closed my original call, because I was out of the 30 day phone support window. Parallels Desktop for Mac Pro Edition; Parallels Desktop for Mac Home Edition; Parallels Desktop for Mac Business Edition; Last Review: Dec 9, 2019; Available Translations: Get updates Download; Symptoms. I would like to connect one mouse directly to the virtual machine and use it exclusively for controlling it while other mouse is used to.
Imagine if you were trying to control a 3D camera with a mouse that is literally exponentially more sensitive than your usual mouse. It's impossible to simply turn down the sensitivity, too, so it just renders all of these programs completely unusable.The solutionIf you are plagued by 'mouse spin,' there is hope.
I had this problem for months and I had originally written it off as just the way things were going to be, but the Steam Summer Sale of 2012 convinced me that it would be an excellent thing to fix. Lo and behold, after a second round of many hours of solution-hunting, I reached a fix.1) Start up Parallels and get your Windows session running.2) If you're in Coherence mode, exit Coherence mode. This is absolutely crucial. You'll want to be in windowed, non full screen mode.3) With the Windows window active, click Virtual Machine (at the top of the screen) Re-install Parallels Tools. Your Windows session may need to restart after this.4) After the restart, go to Virtual Machine Configure Options Advanced. Set 'Smart Mouse' to 'Auto' and check the box to 'optimize modifier keys for games.'
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5) Go to your Mac's system preferences (Apple icon System Preferences, if you don't have a shortcut) and click on Universal Access. Check 'Enable access for assistive devices.' Poof, problem solved. Feel free to run Windows in full-screen or in windowed modes, but coherence will not work for this issue. Yes, for some strange reason, coherence plays a major role in making the problem pop up again.I hope this helps any poor souls out there who've had the same problem and been unable to reach a conclusion like I was! Enjoy, and happy gaming.
alt75macrumors member
Hi there, Something weird happens to my mouse sometimes and it seems to only happen (I think) when Parallels is running. The pointer just disappears. It turns invisible. It doesn't only happen when the pointer is inside the Parallels window, it also happens when I am using Mac apps. I am using Version 2.5 (and can see no real reason to upgrade to 3) and yes, I have installed Parallels tools! Does anyone have any ideas? It's quite annoying to say the least. Or even a shortcut or something to make the pointer flash or blink or something?? Thanks in advance. ![]() Comments are closed.
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March 2023
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